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Saya no uta game backgrounds gallery
Saya no uta game backgrounds gallery







saya no uta game backgrounds gallery

Then he meets a mysterious girl named Saya, and little by little, his madness begins to infect the world. His friends offer him comfort and support, but their warmth cannot reach his frozen soul. Sakisaka Fuminori survives a terrible accident only to find himself trapped in a nightmare with no escape. You can even clearly see, that some of the sceneries were just precisely traced from photos! (which isn't a bad thing, especially when your work will have a clear relation to real world).Rot. Hope this will be of use to everyoneīTW, Some time ago while I was surfing through the japanese sites I found an interesting site, that has a big collection of background cg's from various visual novels and anime, including their actual counterparts. You can even clearly see, that some of the sceneries were just precisely traced from photos! (which isn't a bad thing, especially when your work will have a clear relation to real world). While the first method is more complicated and requires proper knowledge about various programs, you don't have to be a skilled artist to create such backgrounds as for the second one needs them, because you will be drawing everything by yourself.īTW, Some time ago while I was surfing through the japanese sites I found an interesting site, that has a big collection of background cg's from various visual novels and anime, including their actual counterparts. For example, F/SN, Hanihani and Clannad were made using the first method, while Sekien no Inganock, Girlish Grimoire and Utawarerumono were drawn by hand (they differ a bit, because the artist's drawing styles are different - some of them have more clean and simple approach, such as cellshading while others draw more freely and mimic traditional art techniques). You can tell, if a background was made through mixed media, or was drawn digitally - the first have usually that 'clear and shiny' look and you can spot the texturing, while the others have a more natural, artistic feel. While those are good, Large number of artists feels more comfortable drawing everything from skratch, using only various photos as a reference. Some of the backgrounds are created through various photomanipulations, and some of them use 3d graphics to some extent (renderings and assets are created on applications such as 3ds max or Maya and used in the process this usually includes buildings, and various objects from small things to large objects and machines Saya no Uta used fully rendered 3d backgrounds for some of the cg's). Generally, artists use photos as references and the process usually involves mixed media (vector drawing + photoshop texturing + effects/filters + digital drawing and re-touch).

Learning those techniques is basically what you would need to create professional backgrounds you've propably seen in most commercial japanese visual novels. There's also a tutorial on making such backgrounds using 3d software: You can take a look at them, if you want.Īnother more advanced tutorial can be found here: He posted a couple of good tutorials some time ago. I think that kind of background would be really nice.Īs for the more advanced cg backgrounds, Mugenjohncel is propably the one who mastered this process to the best. That is it in a As long as you properly resize the artwork, change the resolution and save in a appropriate file format, the file should be no bigger then any other kind of background. You then paint it however you, add textures if you want and do the lighting effects over the top. You can create the lineart however you want. I'm not sure how difficult this is since I have never done it.Īnd if you want to do your backgrounds from scratch you will want to start with a floor plan, then work your way up to the sketch using perspective. You can use a 3D program to create the backgrounds and then use photoshop to texture and paint them. You can use the photos to create lineart and paint over them. You can manipulate photos in photoshop with the filters to get a variation of effects.

saya no uta game backgrounds gallery saya no uta game backgrounds gallery

If you are using photos, well that is easy.









Saya no uta game backgrounds gallery